Autodesk 3D Studio Max 2008
Tackle any project and achieve the results you want in less
time. Autodesk® 3ds Max® 9 software lets you manage complex data and
scale your team to meet the needs of next-generation production
pipelines.
Performance Work
with ever-increasing amounts of data and more complex scenes. The new
64-bit version of Autodesk 3ds Max 9 takes advantage of the latest
technology advancements, to address challenges you face in
next-generation production pipelines.
Productivity Quickly
model inorganic shapes with Pro Booleans. Place animation into separate
layers to easily tweak dense and complex animations. View scene
complexity statistics along with the resulting frame rate to measure
and optimize scene performance. Feature enhancements in 3ds Max 9—such
as faster solving of complex cloth dynamics—deliver the speed and
precision needed to meet time-sensitive production deadlines.
Pipeline Efficiencies Easily
share files, track work-in-progress assets, and customize production
pipelines to accelerate creative workflows. Improvements to "XRefs" for
better interaction with linked assets, support for relative paths, and
Autodesk® Vault functionality help production teams optimize workflow
and manage collaboration among members of a creative team.
Rendering Enhancements Produce
stunning photo-real imagery. Use new mental ray® 3.5 shaders to easily
create beautiful skies with shadows from the sun or simulate metallic
car paint. In addition, new presets for ambient occlusion, rounded
corner effects, reflections, and refractions make it easier to achieve
realistic, stunning results. Harness the full power of the mental ray
rendering engine within Autodesk 3ds Max 9 software.
Create
rich and complex design visualization. Generate realistic characters
for a top-selling game. Bring 3D effects to the big screen. Autodesk
3ds Max 2008 3D modeling, animation, and rendering software helps
design visualization professionals, game developers, and visual effects
artists maximize their productivity by streamlining the process of
working with complex scenes.
What's new: New Polygon Modeling Workflow A
collection of “hands-on” modeling options, new in Autodesk® 3ds Max®
2008, lets you take advantage of a more streamlined, artist-friendly
modeling workflow. This video introduces you to two of these new
options: temporary pivot overrides and a new subobject previewing
workflow that lets you preview and select subobjects in one fluid
motion and switch between subobject modes in the viewport. You’ll also
learn how to take advantage of the new Multiple UV Unwrap operation—a
feature that makes it significantly easier to organize the mapping of
multiple objects into one texture.
Performance Enhancements Autodesk
3ds Max 2008 delivers new technology and optimizations that result in
vastly improved performance for even the largest, most complex scenes.
This video will demonstrate how new adaptive degradation enhancements
ensure your viewport interaction rates by automatically simplifying
scenes to meet target frame rates. When combined with the new Direct3D
mesh caching, which groups objects by materials, the result is that
tens of thousands of objects become just as interactive as ten objects.
Plus, you’ll see how easy it is to control the degree to which 3ds Max
simplifies your scene: You just select a desired level of viewport
interactivity and 3ds Max calculates how best to achieve it.
Review Rendering The
powerful, new Review rendering toolset gives you immediate feedback on
various render settings, enabling you to iterate rapidly. This means
you can now quickly hone in on your desired look without waiting for a
software render—perfect for over-the-shoulder client/boss feedback
sessions and other iterative workflows. This video demonstrates the
Review rendering toolset’s ability to deliver interactive viewport
previewing of shadows, its improved workflow for those using the 3ds
Max Sun/Sky system, and new mental ray Architectural and Design
material settings. You’ll also learn how to take advantage of the new
mental ray Sky Portal system—a workflow that simplifies the process of
lighting indoor scenes with outdoor lighting.
Autodesk 3ds Max/Revit Interoperability Deeper
support in 3ds Max 2008 for the DWG™ file format results in faster,
more accurate importing of data from other popular Autodesk
applications such as Revit® Architecture 2008. This video will
introduce you to two new features that streamline 3ds Max/Revit
workflows: support for DWG solids—including all materials assigned to
these objects—and support for imported Sun/Sky/geographic location
parameters, including time of day and time zone.
Autodesk 3ds Max/mental ray Enhancements A
number of major enhancements to mental ray and the 3ds Max 2008/mental
ray workflow will help you to achieve your desired look faster. This
video introduces you to
* The Sky Portal workflow for lighting indoor scenes with outdoor lighting
* The self-illumination feature for mental ray Architecture and Design materials
* The Render to Texture presets
* The photographic exposure UI—a camera-based interface for managing exposure settings (tone-mapping)
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