Autodesk 3ds Max 2009
Reveal™
rendering streamlines and accelerates iterative workflows by providing
precise control over what is rendered in the Viewport or Framebuffer.
Access to a ProMaterials™ library for mental ray® also provides
materials for creating real-world design and building surfaces.
Streamline Your Character and Mapping Workflows
With 3ds Max 2009, Biped now offers animators a more efficient workflow
for rigging quadrupeds, together with other features that facilitate
the character animation process. The release also delivers new UV
editing features including a UV spline mapping tool, and enhanced Pelt
and Relax toolsets that streamline the UVW unwrap workflow.
Move Data: Quickly and Accurately With 3ds
Max 2009, you get the information you want, the way you want it.
Greater OBJ translation fidelity and more import/export options mean
more accurate data transfers between 3ds Max and Autodesk® Mudbox™ or
other digital modeling packages. 3ds Max 2009 also delivers improved
Autodesk FBX® memory management and new import options that support
interoperability between 3ds Max and other products such as Autodesk®
Maya® and Autodesk® MotionBuilder™.
Minimum System Requirements Software The 32-bit version of Autodesk 3ds Max 2009 is supported on any of the following operating systems: * Microsoft® Windows Vista® operating system
* Microsoft® Windows® XP Professional (SP2 or higher) operating system The 64-bit version of 3ds Max 2009 is supported on any of the following operating systems: * Microsoft Windows Vista
* Microsoft Windows XP Professional x64 3ds Max 2009 30-day trial version requires the following browser: * Microsoft® Internet Explorer® 6 or higher internet browser 3ds Max 2009 30-day trial version requires the following supplemental software: * DirectX® 9.0c application programming interface (required) *
Some features of 3ds Max 2009 software are only enabled when used with
graphics hardware that supports Shader Model 3.0 (Pixel Shader and
Vertex Shader 3.0). Check with your manufacturer to determine if your
hardware supports Shader Model 3.0.
Hardware At a minimum, 3ds Max 2009 32-bit requires a system with: * Intel® Pentium® 4 or AMD Athlon™ XP or higher processor
* 512 MB RAM (1 GB recommended)
* 500 MB swap space (2 GB recommended)
* Hardware-accelerated OpenGL® application programming interface and Direct3D® application programming interface supported
* Microsoft Windows – compliant pointing device (optimized for Microsoft IntelliMouse)
* DVD-ROM drive Note: Apple® computers based on Intel processors and running Microsoft operating systems are not currently supported. At a minimum, 3ds Max 2009 64-bit requires a system with: * Intel EM64T, AMD Athlon 64 or higher, AMD Opteron™ processor
* 1 GB RAM (4 GB recommended)
* 500 MB swap space (2 GB recommended)
* Hardware-accelerated OpenGL and Direct3D supported
* Microsoft Windows – compliant pointing device (optimized IntelliMouse)
* DVD-ROM drive
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