منتدى طلبة كلية الهندسه بأسوان
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منتدى طلبة كلية الهندسه بأسوان

منتدى طلبة كلية الهندسه بأسوان
 
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 SOFTIMAGE|XSI 6.5

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كاتب الموضوعرسالة
mammad
عضو بدرجة مهندس إستشارى
عضو بدرجة مهندس إستشارى
mammad


عدد المساهمات : 1532
تاريخ التسجيل : 27/02/2008
العمر : 39
رقم العضوية : 640
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SOFTIMAGE|XSI
is the most advanced 3D animation and character creation software for
next generation games & film. The XSI Gigapolygon core, capable of
handling massively detailed models with millions of polygons, is the
number one reason why leading entertainment companies are switching
their next generation projects to XSI. Built on the newest code base
and designed for the way the artist thinks, XSI empowers you to bring
your creative vision to life.

Model
With
the world’s fastest subdivision surface modeler and intuitive tools
that make 3D modeling feel like sculpting, XSI’s non-destructive
environment lets you focus on your art. A Gigapolygon core architecture
that can push millions of subdivided polygons interactively lets you
scale your creations to unprecedented levels of detail. With XSI,
you’ll never have to wait for your 3D software to catch up to your
imagination.

Animate
Fast,
flexible animation is the heart of XSI. Streamlined workflows make it
easy to pose and keyframe highly detailed characters. You get more
keying done while watching your character in the viewports, without
having to open another editor. Real-time playback means you can see
what you’re doing without waiting for animation previews. A clean,
responsive curve editor and dopesheet make it easy to manipulate
animation. Easy animation layering and mixing simplify the process of
breaking animation into parts and moving it around.

Rig
XSI
has the most flexible toolset for defining the control structures that
deform your characters. You can use customizable biped, dog-leg and
quadruped rig presets to get set up quickly, or dig in and build your
own from powerful components. XSI offers the only practical solutions
for both corrective sculpting on a posed character, and driving
character deformation with rotation. What’s more, XSI lets you set
constraints without losing your ability to set keyframes on that
channel.

Iterate
XSI
offers the best iterative workflow of any 3D package. Non-destructive
tools let you add new details to rigged or shape-animated characters
whenever you want, without tedious hours of rework. Full mental ray
renderer integration means you can generate full-quality previews
directly in an XSI viewport for hassle-free client-attended review and
approval sessions. And with a built-in compositor, XSI allows you to
preview the results of multi-pass renders without switching
environments. Change is good.

Collaborate
A
successful production is a team effort, so XSI features the industry’s
best collaborative environment. Delta referencing technology offers
lightweight, production-level referencing so multiple artists can work
on assets without getting in each other’s way. Crosswalk
interoperability features seamlessly transfer assets into and out of
other 3D animation packages.

Reuse
Working
with multiple characters often involves tedious manual tasks that you
need to repeat for each character. XSI saves you time where it matters
most with tools to transfer character setups and animation across rigs.
GATOR transfers any surface attributes — including UVs, weight maps,
skinning, and shape animation — from one character to another. MOTOR is
the world’s first system for moving keyframe animation across
characters, regardless of their proportions or control structures.

Shade and Texture
From
scales and skin, to metal and stone, to cartoon ink and paint, XSI's
Quick Shade technology and texturing tools help you get the look you
want. A fast, interactive texture editor lets you unfold UVs and place
texture maps precisely, while the powerful render tree and texture
layer editor make it easy to build complex materials. A fully
integrated customizable shaderball engine renders preview thumbnails
wherever you need them, so you can see what your materials look like,
and how they got that way.

Render
A
shared-memory architecture with the award-winning mental ray renderer
built right in makes XSI the best 3D animation package for
cinematic-quality multi-pass rendering. You can delve into powerful
shaders in the render tree and set up breathtaking photorealistic
lighting with just a few clicks. The Gigapolygon core and shared-memory
architecture mean that you can render more detail using less memory
than in any other package. And integrated frame buffers allow you to
render a single default pass that outputs many common channels to
separate files.

Paint and Composite
Can
your 3D software edit textures and image-based lighting in real time?
XSI’s built-in compositor is designed to do just that. Based on Avid’s
Matador, Media Illusion, and Elastic Reality, XSI Illusion is a fully
integrated, resolution-independent 2D paint and compositing module.
With over 130 film-quality effects and more than 60 programmable
brushes for 2D raster and vector painting, you can use XSI Illusion to
rough out final shots, touch up your textures, morph, warp and rig
images, create custom mattes and tweak the results of a multi-pass
render – all without switching apps.

Develop
A
Technical Director ’s dream come true, XSI lets you use the best
language for the job, offering integrated C#, and support for Python
v.2.5 and .NET compliant languages. A Tools Development Environment
(TDE) gives developers a dedicated environment for customization and
plug-in development. With a completely programmable realtime shader
pipeline, a dedicated framework to host custom applications, and a
rendering SDK that makes it possible to integrate 3rd party renderers,
XSI is simply the most customizable 3D package available.

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