Game Programming Gems 2 (Game Programming Gems Series)Charles River Media | ISBN: 1584500549 | 2001 | PDF | 551 pages | 13.3 MB
Game Programming Gems 2, the second volume in this successful series,
contains a completely new set of over 70 articles on diverse topics
that can be used in your own game projects. Written by game programming
experts, each contribution provides a hands-on solution to programming
problems, or a creative method for reducing programming time and
redundancy. Edited by Mark DeLoura, former editor-in-chief of Game
Developer Magazine, and a group of top-notch area editors, this
collection covers the major topics needed to develop a state-of-the-art
game engine. Six comprehensive sections, including an all new section
on audio programming, provide techniques that expert developers can
implement immediately, and intermediate to beginning programmers can
use to expand their skills and knowledge. This is a must-have reference
that contains the wisdom and experience of over 40 seasoned game
developers.
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